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FLOATIFY

Session HUDs for Developers

A macOS menu bar app for Claude Code and Codex. Each live session gets a persistent floater with project label, color status, sprite avatar, git file count, and activity time.

zsh
$

WORLD 1-1

PRESS PLAY

POWER-UPS

Per-Session Floaters

Each Claude Code or Codex session gets its own floater instead of one global status box.

Zero Focus Stealing

Non-activating NSPanel windows stay above apps without interrupting typing or mouse focus.

Project-Aware Labels

Each floater shows the current folder name, so multiple sessions stay easy to scan.

Drag, Close, Arrange

Move floaters anywhere, close the ones you do not need, restack them from the menu bar, or click a floater to open its project in VS Code.

Color-First Status

Red means running. Green means complete. Status stays readable without extra words.

Claude and Codex

Both tools get live session discovery. Codex can infer task state from session logs. Claude still works best with hooks.

Render Modes

Super Slay turns effects up, Slay keeps the standard animated look, and Lame strips heavy repeat effects for the lowest CPU.

File Changes & Activity

See git modified files count and time since last activity. Stay informed about what is happening in each session at a glance.

MINI-GAME

FLOATER DEMO
floatify
3 files Just now

WARP ZONE

Hook Trigger

Live process scan discovers sessions

CLI Command

CLI sends status via FIFO pipe

Floater Appears

Persistent floater appears per session

START GAME

  1. 1

    Clone the repository

    $ git clone https://github.com/hieppp/floatify.git
  2. 2

    Build and install

    $ cd floatify && ./build.sh
  3. 3

    What build.sh does

    Builds the app and CLI, installs Floatify.app to /Applications, updates /usr/local/bin/floatify, and relaunches the app.

  4. 4

    Claude Code hooks ~/.claude/settings.json

    {
      "hooks": {
        "Stop": [{
          "hooks": [{
            "type": "command",
            "command": "floatify --status complete"
          }]
        }],
        "SessionEnd": [{
          "hooks": [{
            "type": "command",
            "command": "floatify --status complete"
          }]
        }]
      }
    }
  5. 5

    Codex hooks ~/.codex/hooks.json

    {
      "hooks": {
        "UserPromptSubmit": [{
          "hooks": [{
            "type": "command",
            "command": "floatify --status running"
          }]
        }],
        "Stop": [{
          "hooks": [{
            "type": "command",
            "command": "floatify --status complete"
          }]
        }]
      }
    }
  6. 6

    Test it

    $ floatify --status running
    $ floatify --status complete

GAME OPTIONS

Render

Super Slay, Slay, or Lame

Theme

Dark or light palette

Display

Compact, regular, or large

Timeout

Seconds before idle and complete

Codex infers task state from logs. Claude needs hooks for precise status.